The defensiveness and anger over almost everything that could be interpreted a million ways is where I find they at times do more damage to their cause than good. I want to feel like intelligent support and scrutiny are treated the same. I want fair discussion and less scathing attacks on things. I want equality, interesting female characters and viewpoints but I don’t want it to come from an unchallenged hand. I just don’t understand why they react so harshly to any scrutiny of any kind. I genuinely feel that if writers of any kind would like people to listen, you respect your audience, at least try and pretend that everyone and not just yourself is actually capable of understanding the issue and then you may get some of that empathy you fail to employ yourself. Pretend like those who don’t understand aren’t stupid and use a more refined approach to to the issue. Furthermore, no one who isn’t already trying is going to empathise because you’ve already built a barrier between yourself and the people you want to reach. If we use how we feel too much to define the world then you latch a boatload of fantasy prejudice onto anything. Free of prejudice in any direction unless setting something from the perspective of someone who just simply isn’t you – is prejudiced. I mean if you remove the venom and hatred from the writer’s words, Bioshock Infinite sounds like it has a really interesting father/daughter dynamic. Feminist viewpoints are necessary for progress but without reflection practiced by the writer, it comes off as arrogant when people start using what they “feel” as “fact”. I studied it as an elective, so i don’t have all the answers but i do wonder if self-reflection is something practiced now by people who work as writers. We had to write a small reflective essay every week so we could challenge our own opinions, to ensure what we feel is based on fact, something in reality and not insecurity, bias or prejudice. When I was studying journalism, a big part of all of our assessments was “reflection”. Hyper Mode: Elizabeth Comstock’s Last Hurrah More From Kotaku Australia That kind of hard work doesn’t go unnoticed in addition to picking up a healthy online following, Zone’s kick-arse animation skills led to work on fighting game Skullgirls an animator. Rather than using a voice actor, Zone has scraped and modified actual in-game audio Zone has also spent a lot of time on the audio, which is again impressive, if not also a touch unsettling. It also shows a genuine appreciation for the source material that goes way beyond standard porn parody limits, right down to some hilarious “tears” that open up into, well, places that aren’t REM songs. A lot of work has gone into drawing and animating this. So if all you’re going to bring to this topic is the Paste article, some SFW screenshots and your own views on pornography, so be it.īut Zone’s work is interesting, because it’s technically impressive. I’m not going to tell you all to go out and play this. The story isn’t the fact he made it, though, but rather what he made. Zone’s most recently released a BioShock Infinite one called – wait for it – BioCock Intimate. Paste’s Maddy Myers has the story today of Zone, who if you’re not familiar with his stuff is an artist who, among other animation projects, makes porn games.
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